"worried that other companies would be able to publish similar projects first, [Gygax and Kaye] convinced acquaintance Brian Blume to join TSR in 1974 as an equal one-third partner"If it is indeed true--not just Wiki-true--that Gygax was worried about competitors beating him to the punch, does anyone know who these competitors might have been? To the best of my admittedly lacking knowledge of this part of history, Tunnels and Trolls was the next game out of the blocks but not only did it come out a year later, but it was clearly a response to D&D. I'd be very interested to know who these feared competitors were and how their Brand X game would have differed from the game we've all grown to love to argue about. Anyone got anything?
Tuesday, June 29, 2010
Brand X Roleplaying: Preferred Over the Leading Brand?
From Wikipedia on the origins of TSR: