Anyway, this dude--we'll call him Carl--runs a Moldvanian Basic game. When I rolled up my newest character--Cranston the Thief--he offered me an interesting choice:
Carl the DM: I know how much d4 hit-diced thieves bother you, so I'll make you an offer: you can roll Cranston's hit points with a sixer if you want, but you'll have to call him a rogue henceforth.
Me: Hmmmm. How deep does this rogue business have to go? Do I just have to write it on my character sheet?
Carl: Heh heh heh... No. From now on he has rogue abilities, not thief abilities. He has to join the Rogues Guild of the nearest city. He speaks Rogue's Cant--
Me: STOP! Stop. Just... hand me... the 4-sider.
The moral of the story: Blogger beware! There is a price to be paid for slathering the internet with your self-indulgent drivel.