Thursday, June 27, 2013

Tramp on Combat Recuperation



Combat makes a body thirst.

5 comments:

  1. Nice! Haven't noticed that one before - where did it appear?

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  2. Wish I knew. I've never seen it in print.

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  3. From the original D2 "Shrine of the Kuo-Toa" module according to this thread by denizens of Dragonsfoot:

    http://www.dragonsfoot.org/forums/viewtopic.php?p=1189443

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  4. Cool. Thanks for the info, Biopunk.

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  5. Way late to the party here, but there's potentially a very simple rule here. Normally you have to rest every 6 turns to avoid becoming fatigued. But if you bring a keg of good brew along (naturally increasing encumbrance in whatever-way-you-track-it), you don't.

    Or, more specifically, you do still 'rest', but it doesn't take enough time for the DM to roll a random encounter check. Unless you get rowdy.

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