Thursday, June 27, 2013

Tramp on Combat Recuperation



Combat makes a body thirst.

5 comments:

Zenopus Archives said...

Nice! Haven't noticed that one before - where did it appear?

Timrod said...

Wish I knew. I've never seen it in print.

biopunk said...

From the original D2 "Shrine of the Kuo-Toa" module according to this thread by denizens of Dragonsfoot:

http://www.dragonsfoot.org/forums/viewtopic.php?p=1189443

Timrod said...

Cool. Thanks for the info, Biopunk.

Patrick Halter said...

Way late to the party here, but there's potentially a very simple rule here. Normally you have to rest every 6 turns to avoid becoming fatigued. But if you bring a keg of good brew along (naturally increasing encumbrance in whatever-way-you-track-it), you don't.

Or, more specifically, you do still 'rest', but it doesn't take enough time for the DM to roll a random encounter check. Unless you get rowdy.