So how do you keep the pointy-eared d-bags off your gaming table? Here's how I do it: Inform your players that the following characteristics apply to elves in your gaming world.
- Elven names must be at least 7 syllables long. It's impossible to have a badass character with a really long, douchey name. To make this rule mechanically unpleasant as well, apply a -5% XP penalty to any elf PC who:
- fails to correct anyone and everyone who mispronounces or abbreviates the elf's name in anyway on every such occurrence.
- refers to his/her own elf character with any moniker other than its full, actual name--even in table chatter.
- Such penalties are, of course, cumulative and permanent.
- Elves have OCD. Remember that "Step on a crack and break your mother's back" business from when you were a kid? Elves take that shit to heart. An elf who steps on a crack or seam in the dungeon floor must save vs. parallelization* or immediately flee to his homeland to check on his mother's health.
- Elves are chaste. If neither of the above has done the job, you're going to need to hit below the belt; inform the player(s) that, despite all their sexiness, Elven reproductive rites involve a fortnight spent composing love poems and weaving garlands, after which an actual stork flies in and drops off the new elfling, who likely bears a strong resemblance to Odysseus. No clothing is removed, no groping occurs, the whole affair is rated G. Indeed, your parents are traditionally on hand for the entire event. And if that still isn't enough, you're going to have to drop this bomb:
- Well, some elves are chaste... Female elves can--and frequently do--mate with humans in the traditional, human fashion.** "Male" elves, however, are not equipped with the right utensils to do the job. That's right, Legolas = dick-o-less. Do you really want to play a Ken-doll?
** Which explains why half elves were so prominent in AD&D.